Enshrouded 1.0 Release Notes — Confirmed Changes
A concise summary of Keen Games' 1.0.0.0 changelog, with progression changes and remaining verification work.
Last updated: 2026-10-16
Enshrouded 1.0 released October 15 on PC and PS5. Keen published the full changelog on October 14. This is a selective summary, not a claim that every guide or calculator is verified.
New content
Cinder's Cradle adds 12 Roots; older areas gain six. Albaneve Summits and Veilwater Basin receive Hollow Halls.
Combat
Existing characters must reassign their skills. Nine spell types, wand heavy attacks and equipment rebalancing change build decisions.
Progression
Player and equipment caps are 50 and 55. Flame level 11 allows 16 Altars and Shroud removal; level 6–9 upgrade recipes also change. Do not use old costs as a 1.0 shopping list.
QoL
Sparkworks gains a logic editor; Airborne Architect enables free-flight building. Chests can be upgraded in place, and the Barber changes body proportions.
Performance
The update adds HDR and distant-detail rendering improvements, with reduced shader compilation time and memory use.
Servers
Back up before conversion. Local and Steam Cloud saves have separate selection tabs. Hosted-session permission changes do not replace dedicated-server user groups.
Known issues
Keen acknowledges remaining distant shadow flicker on Performance settings. Our exact skill-point budget, recipe quantities and server configuration remain under review.
Sources
Read Keen's complete changelog.
For preparation, see backups, launch verification, Sparkworks and the launch hub.