Current Version & 1.0

Game status, current patch, and confirmed release information.

Last updated: 2026-10-16

Dataset version and release documentation

October 16 editorial check: Enshrouded 1.0.0.0 released October 15 on Steam and PS5. See the release notes, rewards and Sparkworks. Early Access saves convert, existing PC owners need no second purchase, and crossplay is unavailable at launch.

The calculators retain Early Access (v0.9.1.2) data — not yet verified against 1.0. Hotfix 42 was released June 29 during Early Access; it is not the current live version. See the patch notes archive for historical releases.

The April 2026 Forging the Path update reworked the skill tree and combat progression. Existing characters received a skill reset, and armor, shields, wards, rings, pickaxes, and felling axes became upgradeable with runes through the relevant specialist Survivor.

1.0 release

Enshrouded left Early Access on October 15, 2026. The complete 1.0.0.0 changelog was published on October 14.

The Steam price increased to €39.99, or the regional equivalent, on September 8. Existing Early Access owners keep access to the 1.0 release without buying the game again. See the price increase guide and complete 1.0 launch guide.

Because 1.0 can change progression data, calculators on this site state the version they target. Recheck Flame requirements, skill totals, and item recipes after major updates.

Confirmed September 23: combat, level cap and skill reset

Confirmed (official): the 1.0 player level cap rises to 50 (from 45), with equipment capped at 55, alongside the new biome and enemy tier. Every character's skill tree resets because skills were added and moved. Reassign points before leaving your base.

Nine new spells, two summon-cap skills, 22 Tier 7 Eternal spell versions and upgradeable Eternal spells are announced. Wand heavy attacks pierce and can interrupt weaker targets; Aerial Wand Attack and Wand Evasion Attack join improved targeting. Archers gain Puncture, Barrage and Survival Instinct, plus upgradeable Eternal Fire, Shock and Bone arrows. Fell and Scavenger factions gain heavy and elite variants. Mana costs and casting times are rebalanced.

See combat changes, the skill-tree reset, and the summoner preview. Not yet confirmed: the exact skill-point total at level 50; calculators retain Early Access (v0.9.1.2) data — not yet verified against 1.0.

Early Access progression reference — not verified against 1.0

SystemEarly Access value
Character level cap45
Maximum spendable skill points184
Flame levels1–9
Major regions6
Latest major updateForging the Path
Legacy dataset versionv0.9.1.2

Sources

The wiki content here is summarized and reorganized for practical play rather than copied from source pages.

Release source: Keen Games 1.0.0.0 changelog.

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